1. Monster Lake
22min
5th Sep 1983
Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.
Season 1
22min
5th Sep 1983
Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.
22min
6th Sep 1983
M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.
22min
7th Sep 1983
Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.
22min
8th Sep 1983
Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.
22min
9th Sep 1983
Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?
22min
12th Sep 1983
Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.
22min
13th Sep 1983
While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.
22min
14th Sep 1983
Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.
22min
15th Sep 1983
Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.
22min
16th Sep 1983
Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!
22min
19th Sep 1983
Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.
22min
20th Sep 1983
Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.
22min
21st Sep 1983
Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.
22min
22nd Sep 1983
Gadget has to stop M.A.D. from looting the New York Museum of Art.
22min
23rd Sep 1983
A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.
23min
26th Sep 1983
M.A.D. agents disguised as Martians terrorize Metro City.
23min
27th Sep 1983
Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.
22min
28th Sep 1983
M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.
22min
29th Sep 1983
M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.
22min
30th Sep 1983
Gadget must protect a trainload of important computer parts from M.A.D. hijackers.
23min
3rd Oct 1983
Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.
22min
4th Oct 1983
A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.
22min
5th Oct 1983
Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.
22min
6th Oct 1983
Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.
22min
7th Oct 1983
M.A.D. tries to sabotage a NASA mission.
22min
10th Oct 1983
Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.
23min
11th Oct 1983
While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.
22min
12th Oct 1983
Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.
23min
13th Oct 1983
Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.
22min
14th Oct 1983
Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.
23min
17th Oct 1983
South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.
22min
18th Oct 1983
Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.
22min
19th Oct 1983
Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.
22min
20th Oct 1983
Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.
22min
21st Oct 1983
M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.
22min
24th Oct 1983
M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.
23min
25th Oct 1983
Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.
23min
26th Oct 1983
A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.
22min
27th Oct 1983
In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!
22min
28th Oct 1983
Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.
23min
31st Oct 1983
Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.
22min
1st Nov 1983
In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.
22min
2nd Nov 1983
Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.
22min
3rd Nov 1983
Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.
22min
4th Nov 1983
M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.
22min
7th Nov 1983
Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.
22min
8th Nov 1983
M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).
22min
9th Nov 1983
A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.
22min
10th Nov 1983
Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".
22min
11th Nov 1983
M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.
23min
14th Nov 1983
Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.
23min
15th Nov 1983
A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.
23min
16th Nov 1983
Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.
23min
17th Nov 1983
Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.
22min
18th Nov 1983
Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.
23min
21st Nov 1983
Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.
23min
22nd Nov 1983
A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.
23min
23rd Nov 1983
In Paris a M.A.D. agent uses a robot to rob the rich and famous.
22min
24th Nov 1983
Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.
23min
25th Nov 1983
In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.
23min
28th Nov 1983
Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.
22min
29th Nov 1983
Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.
23min
30th Nov 1983
Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.
22min
1st Dec 1983
A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.
22min
2nd Dec 1983
Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.
5th Sep 1983
13th Nov 1985
Ended
Scripted
en